
So far this year we have been giving you more detailed insight into the gameplay and the different kinds of cards that you will encounter in Project Aleutian. Given that we are about half-way through the year, I wanted to give you an update on the timeline for Project Aleutian.
Right now, we are primarily focused on developing the game art and playtesting. The next big milestone we are working toward is completing the game artwork, and our pace suggests we should be completing this in November. That will be a big milestone as it will start shifting our main focus from development to preparing for crowdfunding (current plan is Kickstarter). At that point we will begin to firm up a lot of the dates far on the timeline horizon.
We will keep this up-to-date as things are changing going forward.
We are going to continue with our current every other week posting schedule, but the plan is to alternate between Project Aleutian updates (similar to all of the posts to date), and a style of post we’re calling “The Antibyss Remark.” The goal with this new style of post is highlight the kind of games that our team is playing right now (published games) and highlight some projects we’re excited for in the prototype, crowdfunding, and development spaces. Really this is just an excuse for me to spend more time playing and reading about games.
All of that said, we are very excited about where the game is at, and we are looking forward to the all of things still to come in 2025.
