Project Aleutian V10

I got to work incorporating some feedback from the prototype con over the last couple of weeks into Project Aleutian. This was focusing on some of the mechanics and balance of the game. Luckily, it didn’t require a complete reprint of Project Aleutian, the adjustments were mostly centered on the points in the stone cloud deck and the actions in the espionage deck. After the very short life span of V09, the new version, V10, is getting its first plays. While we continue to playtest V10, I’m planning to focus on revising and detailing theming for the game.