
It has been 6 months since the last big timeline update at the end of 2025. I wanted to give you a glimpse into the future and my newest estimates for the Project Aleutian timeline.
In December, our goal was to have the game artwork done by the end of June, and we are very close to achieving that. We have finished all of the card art! There are around 10 other pieces of art that will be used in reference pieces that still need to be completed. Even though these reference pieces are in progress and other visuals are still getting finalized, we will be moving on to preparing the documents for manufacture in parallel.
In preparation for the next steps, I’ve started looking into what it’s going to take to do some short run production for more professional prototypes/demo units. This is going to be the first step of the next stage of development as we figure out all of the details to get this game in your hands.
I did shift a lot of the still broad targets further down the line. There are two main reasons: more runway, and Kickstarter timing. There are a lot of little steps between now and the campaign, and most of them I’m going to be doing for the first time. Since, in general, tasks have taken longer than expected in every stage so far, I’m trying to give myself some needed time to make the launch a success. I’ve also been giving a lot of thought about the timing of the Kickstarter campaign. I don’t want to run it over the holidays, which will push it into 2027. I also like the idea of having it live while I can talk to people at a convention. Given that line of thinking, my current target is to have it line up with Dice Tower West in March. This is still a tentative target for now, but we’ll keep you updated as things develop over the next few months.
We are very excited about where the game is, and we are so grateful for you being with us on this journey.
